Extended primitives
Primitive object getting shoot at a screen and after couple second it disappeared as the bullet does. This concept is a background of any functioning game such as shooting a player and gaining points from it. Some extra features in this project that I added are shape of the shooting object can be changed from circle, cylinder etc, we can see where our mouse of center pint is on the left side of the screen. It gives us idea where we are looking at on a screen. We can change the color of the object that are getting shoot. Size can be manipulated! Time is also recoded and the plan that I wanted to add is getting disappearing when the game is started or we would have a canvas wall to shoot on.
Status | In development |
Category | Other |
Platforms | HTML5 |
Author | Sk3633 |
Made with | Unity |